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Low Poly Mad Hatter
For a second year university unit to help introduce us to Maya I was tasked with picking a 2D character and turning them into a 3D low poly model to then rig and animate. I chose to bring the Mad Hatter illustration by John Tenniel to 3D life. The model, rigging, animation and rendering was all done in Maya, the textures were created in Substance Painter.
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